Moral Formation and the Clash of Online Games among Bajo Tribe Adolescents in Bungikela Village, Morowali Regency, Indonesia

by Abdul Kadir, Burhan, Imelda Wahyuni, Karim, La Ode Abdul Wahab, Nasrullah, Zulkifli Musthan

Published: March 6, 2026 • DOI: 10.47772/IJRISS.2026.10200302

Abstract

Bungikela Village in Morowali Regency is a coastal area inhabited by the Bajo tribe, who have a strong tradition in moral formation. However, widespread internet access has introduced a new phenomenon of online game addiction among adolescents, potentially clashing traditional values with digital culture. This study aims to describe the symptoms of online game addiction among Bajo adolescents and analyze its impact on their moral education. This qualitative study utilized a case study approach involving 14 informants, including community leaders, religious figures, teachers, parents, and adolescents. Data were collected through in-depth interviews, observations, and document analysis, then analyzed using a descriptive qualitative method. Findings indicate clear symptoms of addiction, such as compulsive behavior, withdrawal symptoms, and increased playtime tolerance. This results in decreased social interaction, reduced enthusiasm for religious activities such as Quranic recitations, and a decline in academic performance. There is a conflict between digital dependency and the internalization of moral values. This study recommends a holistic intervention involving the active roles of families and the community to preserve the cultural integrity and morality of adolescents in the digital age.